Most Say They Plan to Spend More Time Consuming Entertainment Post-Pandemic

Labor News, Industry News

Reprinted from The Hollywood Reporter by Chris Gardner on June 4, 2021.

It’s no question that the COVID-19 pandemic changed the ways and the amount of time consumers engaged with content. But will any of those habits stick now that those same consumers are emerging from an extended period of isolation?

That’s the focus of a new study released Friday by UTA IQ, the data and analytics division of the prominent Hollywood agency. The study – using a nationally representative sample of 1,000 US adults ages 18-54 – is titled “Forever Changed: COVID-19’s Lasting Impact on the Entertainment Industry” and is part one of a two part study with the latter installment focusing on live entertainment. “Forever Changed” arrives a year after the division’s consumer survey that studied media and entertainment consumption at the start of the pandemic.

The findings that should pique the interest of studios and streamers is that consumption is expected to remain high with 84 percent reporting that they spent more time with entertainment during the pandemic than in the previous year and 67 percent intend to spend more time-consuming entertainment in a post-COVID-19 world.

People were doing everything they could to get their minds off the fact that they were stuck inside and scared of potentially getting a deadly disease, so they needed multiple outlets to help them cope and distract their overactive brain, this is why things like binge-watching TV shows and movies, as well as playing eSports games for hours on end, helped them still have their entertainment and get them through what was considered a very dark period across the world.

THR 6/4

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Jeff Burman served on the Guild’s Board of Directors from 1992 to 2019. He is now retired. He can be reached at